MARS TYPE I
Status | In development |
Platforms | HTML5 |
Release date | Oct 10, 2016 |
Rating | Rated 4.8 out of 5 stars (13 total ratings) |
Authors | Team RADMARS, emarcotte |
Genre | Action |
Made with | melonJS |
Tags | 2D, Bullet Hell, Game Boy, GBJam, Sci-fi |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Links | Homepage, Source code |
Comments
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Have you considered porting this to the original Game Boy? It could be possible with GB Studio :D
What, no weapons upgrades? Also.... there needs to be a shield pickup for things like the Hand of Fate... 'cus I'm not about to plod through the whole game again to see what's on the other side of that insta-death trick. Other than that - sweet game!
Any change to get the binary native app?
Yes, I could try and port it if you really want.
I love this game.Great work.
so great
kinda like lords of thunder!
Great 8 bit pixel art kind of reminds me of Abadox for the 8 bit Nes. Good work hope to see more of it.
Love the style of the art for the game. Fun but pretty fustrating too. Would have been nice to be able to collect lives.
Great Game what Framework or Engine did you use?
He used melonJs
nice animations! definitely a pretty game. One hit kill with no checkpoints makes progression a bit tedious, though
Great game, congratulations
great polish!